Ryan Pond/ THE WORKSHOP

Released / Godot

RINGER

Hide in plain sight. Find the player inside the crowd.

RINGER promotional game artwork

The idea

A local multiplayer game of deception and deduction, created for Brackeys Game Jam 2026.2. Each player controls a crowd of identical pucks, with a vulnerable core hidden among the decoys.

How it plays

  • Move your crowd together and conceal which puck is your core.
  • Read the other players’ movements, attack suspicious pucks, and protect your own identity.
  • Play with two to four people on one PC, using controllers or two players sharing a keyboard.

Development notes

The Windows build is available on itch.io. Bring other people: the game is built around local multiplayer.

KEEP IN TOUCH

Follow the build.

New games, useful experiments, and the occasional lesson learned the hard way.